Free for all
Day 24 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/15/2021 - Last Updated: 01/15/2022 - ! 16 Players Islands
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Magewood
Units gain +10% attack.
21:23:55
15100
  • 0
    Units in vision only
  • 0
  • 0
Player team
Black Wave [ 20980 / 54000 ] Black Storm [ 20980 / 97200 ]
AceRPT
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
00:00:00
22800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Copter Command [ 32400 / 32400 ] Airborne Assault [ 97200 / 97200 ]
SkyTitan
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
27:12:31
558
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 19280 / 39600 ] Power of Money [ 19280 / 118800 ]
Mighty
Units gain +10% attack and +10% defense.
21:12:14
34200
  • 0
    Units in vision only
  • 0
  • 0
Player team
None [ 62660 / 108000 ] Ex Machina [ 62660 / 108000 ]
Zubaz
Unaffected by snow, but rain affects him the same as snow would for others.
25:18:48
77600
  • 0
    Units in vision only
  • 0
  • 0
Player team
SUPER
GameUniverse
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
08:21:07
4000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
Pkk_Azure
Units cost +20% more to build, but gain +30% attack and defense.
08:12:56
3600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Ghostedge
Units cost +20% more to build, but gain +30% attack and defense.
08:00:00
3000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
darnitkevin
Units cost is reduced to 90% (10% cheaper).
26:04:22
11360
  • 0
    Units in vision only
  • 0
  • 0
Player team
Barter [ 37800 / 37800 ] Merchant Union [ 46380 / 63000 ]
dakota96
Units cost +20% more to build, but gain +30% attack and defense.
22:06:26
20280
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 43200 / 43200 ] Samurai Spirit [ 75600 / 75600 ]
advancewars10
Units cost is reduced to 90% (10% cheaper).
27:16:10
56540
  • 0
    Units in vision only
  • 0
  • 0
Player team
Barter [ 23105 / 37800 ] Merchant Union [ 23105 / 63000 ]
Klingsy
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
16:10:44
16400
  • 0
    Units in vision only
  • 0
  • 0
Player team
Double Time [ 27000 / 27000 ] Victory March [ 37680 / 72000 ]
Seegras28
Units cost +20% more to build, but gain +30% attack and defense.
14:14:02
24800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 30890 / 36000 ] Samurai Spirit [ 30890 / 63000 ]
Corporal Tank
Units (even air units) gain +10% attack power on plains.
10:06:21
11000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
bkstunt
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
28:21:08
27980
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 25200 / 25200 ] Power of Money [ 38710 / 75600 ]
zapsun245
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
17:13:58
26600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 38720 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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