Testing Map 2
Day 34 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/15/2021 - Last Updated: 01/03/2022 - FFA - Grand Battle Royale
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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TheRealReylan
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
25:19:25
40600
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    Units in vision only
  • 0
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Player team
SUPER
dakota96
Units cost +20% more to build, but gain +30% attack and defense.
06:14:57
7000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
jallapant
Units cost is reduced to 90% (10% cheaper).
02:00:00
3000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
Ghostedge
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
03:23:27
6000
  • 0
    Units in vision only
  • 0
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Player team
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Suunn
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
02:20:02
3000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
anerectpenis
Units cost +20% more to build, but gain +30% attack and defense.
27:14:28
44240
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Morale Boost [ 57600 / 57600 ] Samurai Spirit [ 100800 / 100800 ]
ei9ruvnweoir
Units cost +20% more to build, but gain +30% attack and defense.
02:00:00
3000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Donincognito
Units cost +20% more to build, but gain +30% attack and defense.
17:07:04
3840
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
SUPER
ShootingStar
Unaffected by snow, but rain affects him the same as snow would for others.
31:14:03
300
  • 0
    Units in vision only
  • 0
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Player team
Blizzard [ 25280 / 43200 ] Winter Fury [ 25280 / 100800 ]
GangPolice73
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
32:05:30
200
  • 0
    Units in vision only
  • 0
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Player team
Tower Shield [ 70200 / 70200 ] Tower of Power [ 91850 / 140400 ]
SkyTitan
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
11:05:01
11260
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    Units in vision only
  • 0
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Player team
Gold Rush [ 21600 / 21600 ] Power of Money [ 25980 / 64800 ]
Alexander98
Units cost +20% more to build, but gain +30% attack and defense.
12:22:57
17840
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    Units in vision only
  • 0
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Player team
Morale Boost [ 30090 / 43200 ] Samurai Spirit [ 30090 / 75600 ]
DankeyKang
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
14:00:10
12980
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    Units in vision only
  • 0
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Player team
Market Crash [ 0 / 21600 ] War Bonds [ 0 / 64800 ]
zapsun245
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
16:06:55
11448
  • 0
    Units in vision only
  • 0
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Player team
Gold Rush [ 24000 / 36000 ] Power of Money [ 24000 / 108000 ]
rundumnurd
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
18:17:15
12398
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Gold Rush [ 12520 / 32400 ] Power of Money [ 12520 / 97200 ]
bkstunt
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
42480
  • 0
    Units in vision only
  • 0
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Player team
SUPER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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