Brehv1.17.1
Day 20 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/16/2021 - Last Updated: 03/11/2022 - (8)Center Island v1.1
(00,00)
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Sploogi
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
25:00:41
16900
  • 0
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  • 0
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Turbo Charge [ 27000 / 27000 ] Overdrive [ 54000 / 54000 ]
cjayden04
Units gain +30% attack, but lose -20% defense.
14:22:58
48650
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Knuckleduster [ 22500 / 32400 ] Haymaker [ 22500 / 64800 ]
Samanthuhhhh
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
00:00:00
39800
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Urban Blight [ 25400 / 37800 ] High Society [ 25400 / 75600 ]
Rhea Gaming
Luck on attacks is +0 to +19%.
19:11:21
27300
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Lucky Star [ 27000 / 27000 ] Lady Luck [ 54000 / 54000 ]
Akura
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
13:12:21
22600
  • 0
  • 0
  • 0
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Urban Blight [ 27000 / 27000 ] High Society [ 54000 / 54000 ]
rbymnn
Units gain +10% attack and +10% defense.
15:13:08
7100
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None [ 61350 / 90000 ] Ex Machina [ 61350 / 90000 ]
probablynotepic
Luck on attacks is -14% to +29%.
15:05:41
14500
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Overclock [ 31275 / 32400 ] System Crash [ 31275 / 75600 ]
Shinguini Williams
Units cost +20% more to build, but gain +30% attack and defense.
12:23:11
15000
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  • 0
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Morale Boost [ 5200 / 36000 ] Samurai Spirit [ 5200 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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