WW2
Day 24 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/19/2021 - Last Updated: 11/30/2021 - World War 2
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
pokemonelirlz
Unaffected by snow, but rain affects him the same as snow would for others.
04:20:48
31000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Blizzard [ 27000 / 27000 ] Winter Fury [ 27545 / 63000 ]
lua
Units cost +20% more to build, but gain +30% attack and defense.
20:18:28
1200
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
    0/?
    0/?
SUPER
matt_airspecialist
Units cost +20% more to build, but gain +30% attack and defense.
15:00:02
42960
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Morale Boost [ 10440 / 72000 ] Samurai Spirit [ 10440 / 126000 ]
Deathraven13
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
56680
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Morale Boost [ 50400 / 50400 ] Samurai Spirit [ 71175 / 88200 ]
lovely_night
Units cost is reduced to 90% (10% cheaper).
22:21:18
9860
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Barter [ 480 / 54000 ] Merchant Union [ 480 / 90000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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