4v4
Day 11 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/24/2021 - Last Updated: 12/23/2021 - Cesaro's Island
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Bulletmagnet
Unaffected by snow, but rain affects him the same as snow would for others.
09:04:09
5500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 63000 ]
Bottomitch
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
00:00:00
18000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Max Force [ 4950 / 27000 ] Max Blast [ 4950 / 54000 ]
BlueBlues
No day-to-day abilities.
09:04:42
4000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
SpiffyDC
Units repair +1 additional HP (note: liable for costs).
15:19:40
1000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 54000 ]
suomi
Unaffected by snow, but rain affects him the same as snow would for others.
16:02:50
14500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Blizzard [ 3000 / 27000 ] Winter Fury [ 3000 / 63000 ]
cornerconcon
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
11:21:55
5000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
elmo_the_red
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
08:22:01
5000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
JIPS
Units repair +1 additional HP (note: liable for costs).
13:04:53
6000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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