8 V 8
Day 21 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/22/2021 - Last Updated: 03/13/2022 - Brawlers
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Hardie
Units (even air units) gain +10% attack power on plains.
20:05:39
23300
  • 0
    Units in vision only
  • 0
  • 0
Player team
Beat Down [ 7800 / 37800 ] Block Rock [ 7800 / 75600 ]
andrewthomas
Units (even air units) gain +10% attack power on plains.
15:15:54
7200
  • 0
    Units in vision only
  • 0
  • 0
Player team
Beat Down [ 26000 / 32400 ] Block Rock [ 26000 / 64800 ]
dashwood
Units (even air units) gain +10% attack power on plains.
15:20:00
26500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Beat Down [ 300 / 32400 ] Block Rock [ 300 / 64800 ]
quacktagon
Luck on attacks is -14% to +29%.
11:07:14
59300
  • 0
    Units in vision only
  • 0
  • 0
Player team
Overclock [ 8050 / 37800 ] System Crash [ 8050 / 88200 ]
Mr. Handsome
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
09:22:31
10000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
TruffleHistorian
No day-to-day abilities.
08:13:47
12500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
LolFroob
Units gain +30% attack, but lose -20% defense.
24:06:28
6800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Knuckleduster [ 32400 / 32400 ] Haymaker [ 58050 / 64800 ]
Seegras28
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
10:09:04
11500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Spiritoffire
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
25:07:04
26900
  • 0
    Units in vision only
  • 0
  • 0
Player team
Enhanced Vision [ 37800 / 37800 ] Counter Break [ 55000 / 63000 ]
GojiraPope
Units (even air units) gain +10% attack power on plains.
03:12:18
11000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Beat Down [ 5000 / 27000 ] Block Rock [ 5000 / 54000 ]
popin
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
23:12:43
22200
  • 0
    Units in vision only
  • 0
  • 0
Player team
Turbo Charge [ 0 / 43200 ] Overdrive [ 0 / 86400 ]
JimmyDymo
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
24:07:42
23300
  • 0
    Units in vision only
  • 0
  • 0
Player team
SUPER
6Sense
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
25:02:20
16500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Enhanced Vision [ 0 / 43200 ] Counter Break [ 0 / 72000 ]
jaydong123
Units gain +30% attack, but lose -20% defense.
26:16:13
7600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Knuckleduster [ 37800 / 37800 ] Haymaker [ 74950 / 75600 ]
AtlasOfTheAlps
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
18:09:40
0
  • 0
    Units in vision only
  • 0
  • 0
Player team
Enhanced Vision [ 32400 / 32400 ] Counter Break [ 37400 / 54000 ]
Prototype501
No day-to-day abilities.
00:00:00
17700
  • 0
    Units in vision only
  • 0
  • 0
Player team
Sideslip [ 32400 / 32400 ] Sidewinder [ 60850 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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