8 V 8
Day 13 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/23/2021 - Last Updated: 03/26/2022 - Brawlers
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
Hardie
Units (even air units) gain +10% attack power on plains.
15:08:21
4200
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Beat Down [ 7250 / 27000 ] Block Rock [ 7250 / 54000 ]
BoldBadger
Units gain +30% attack, but lose -20% defense.
00:00:00
23500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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Player team
Knuckleduster [ 16350 / 27000 ] Haymaker [ 16350 / 54000 ]
Irishpuke
Units gain +30% attack, but lose -20% defense.
06:17:12
17500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
hellothererizal
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
06:05:08
9500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Laborie
Units (even air units) gain +10% attack power on plains.
02:13:27
12500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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    0/?
Player team
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
Joe Toon
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
15:09:01
8100
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Turbo Charge [ 3700 / 27000 ] Overdrive [ 3700 / 54000 ]
laserbacon
Luck on attacks is -14% to +29%.
11:13:17
14000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Overclock [ 3050 / 27000 ] System Crash [ 3050 / 63000 ]
Aidansroadams
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
14:36:43
800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Enhanced Vision [ 18575 / 27000 ] Counter Break [ 18575 / 45000 ]
ScarabVex
Units (even air units) gain +10% attack power on roads.
10:21:18
9000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Forced March [ 800 / 27000 ] Trail of Woe [ 800 / 45000 ]
quacktagon
Luck on attacks is -14% to +29%.
10:23:08
18800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Overclock [ 27000 / 27000 ] System Crash [ 33300 / 63000 ]
zypeh
Units (even air units) gain +10% attack power on plains.
09:04:56
9500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
advancewars10
Units (even air units) gain +10% attack power on plains.
18:02:00
30300
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
Player team
Beat Down [ 3350 / 27000 ] Block Rock [ 3350 / 54000 ]
Aillicitus
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
17:01:11
4500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Enhanced Vision [ 21375 / 27000 ] Counter Break [ 21375 / 45000 ]
Ghancc
Units gain +30% attack, but lose -20% defense.
10:18:05
9500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
Ruzz
No day-to-day abilities.
16:07:18
16800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
Player team
Sideslip [ 4750 / 18000 ] Sidewinder [ 4750 / 45000 ]
Ionic1337
Units (even air units) gain +10% attack power on plains.
10:15:31
8000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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