8 V 8
Day 30 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/23/2021 - Last Updated: 05/31/2022 - Brawlers
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Hardie Hardie
Units (even air units) gain +10% attack power on plains.
25:21:26
254700
Beat Down [ 14875 / 43200 ] Block Rock [ 14875 / 86400 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
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    Units in vision only
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Player team
Shirygibraan10 Shirygibraan10
No day-to-day abilities.
10:13:06
23500
Sideslip [ 3800 / 18000 ] Sidewinder [ 3800 / 45000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
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    Units in vision only
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Player team
Schurlio Schurlio
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
24:17:32
40900
Enhanced Vision [ 37800 / 37800 ] Counter Break [ 57250 / 63000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
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Player team
Joly Joly
Luck on attacks is -9% to +24%.
00:00:00
25400
Brute Force [ 19350 / 48600 ] Barbaric Blow [ 19350 / 97200 ]
COP Button Luck range is changed to -19% to +49%.
SCOP Button Luck range is changed to -39% to +89%.
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Player team
laserbacon laserbacon
Luck on attacks is -14% to +29%.
11:23:32
15500
Overclock [ 0 / 27000 ] System Crash [ 0 / 63000 ]
COP Button Luck range is changed to -24% to +54%.
SCOP Button Luck range is changed to -44% to +94%.
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Player team
Owner-of-the-Keys Owner-of-the-Keys
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
31:06:07
12200
Enhanced Vision [ 19725 / 48600 ] Counter Break [ 19725 / 81000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
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Player team
counoasd counoasd
Luck on attacks is -9% to +24%.
14:05:50
7900
Brute Force [ 27000 / 27000 ] Barbaric Blow [ 40050 / 54000 ]
COP Button Luck range is changed to -19% to +49%.
SCOP Button Luck range is changed to -39% to +89%.
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Player team
Indicolite Indicolite
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
13:04:20
19300
Turbo Charge [ 14900 / 27000 ] Overdrive [ 14900 / 54000 ]
COP Button Vehicles gain +1 movement and their attack is increased to +20%. All units resupply fuel and ammo.
SCOP Button Vehicles gain +2 movement and their attack is increased to +40%. All units resupply fuel and ammo.
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Player team
Keyte117 Keyte117
Units (even air units) gain +10% attack power on plains.
14:22:53
29000
Beat Down [ 19200 / 27000 ] Block Rock [ 19200 / 54000 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
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    Units in vision only
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Player team
Altermarine Altermarine
No day-to-day abilities.
11:13:33
11000
Sideslip [ 11500 / 18000 ] Sidewinder [ 11500 / 45000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
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Player team
Deda Deda
No day-to-day abilities.
12:06:00
500
POWER
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
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    Units in vision only
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Player team
shackbaggerdly shackbaggerdly
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
11:02:39
14000
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
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    Units in vision only
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Player team
THE_VEGAN THE_VEGAN
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
13:21:33
22400
Turbo Charge [ 20550 / 27000 ] Overdrive [ 20550 / 54000 ]
COP Button Vehicles gain +1 movement and their attack is increased to +20%. All units resupply fuel and ammo.
SCOP Button Vehicles gain +2 movement and their attack is increased to +40%. All units resupply fuel and ammo.
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Player team
Evox Evox
Units gain +30% attack, but lose -20% defense.
12:14:36
20400
Knuckleduster [ 27000 / 27000 ] Haymaker [ 31850 / 54000 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
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Player team
Firefly82 Firefly82
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
16:21:54
201600
Enhanced Vision [ 43200 / 43200 ] Counter Break [ 72000 / 72000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
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Player team
Antigone Antigone
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
08:05:10
19500
Enhanced Vision [ 21600 / 27000 ] Counter Break [ 21600 / 45000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
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Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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