Fun
Day 18 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/25/2021 - Last Updated: 12/22/2021 - Wilderness
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Seegras28
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
08:06:18
37650
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    Units in vision only
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SUPER
Strider555
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
08:13:31
38200
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    Units in vision only
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Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 63000 / 63000 ]
BkZero
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
06:05:29
39950
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    Units in vision only
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Tsunami [ 17900 / 50400 ] Typhoon [ 17900 / 88200 ]
Rua222
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
08:17:42
34600
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Terrain Tactics [ 19650 / 36000 ] Prime Tactics [ 19650 / 63000 ]
derb4un
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
04:23:29
96600
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    Units in vision only
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Tsunami [ 25975 / 50400 ] Typhoon [ 25975 / 88200 ]
Cellciar
Unaffected by snow, but rain affects him the same as snow would for others.
03:01:07
700
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    Units in vision only
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SUPER
SkyTitan
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
00:00:00
29950
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    Units in vision only
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Tsunami [ 3800 / 57600 ] Typhoon [ 3800 / 100800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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