Europe Diplomacy
Day 35 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/26/2021 - Last Updated: 01/29/2022 - Europe - 10 Players [v1.02]
(00,00)
Zoom In
Zoom Out
Zoom Level
Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Felix23176
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
36:01:37
647800
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 43200 / 43200 ] Victory March [ 115200 / 115200 ]
Terrain Tactics [ 69725 / 72000 ] Prime Tactics [ 69725 / 126000 ]
Excidium
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
20:21:13
900
  • 0
    Units in vision only
  • 0
  • 0
Turbo Charge [ 43200 / 43200 ] Overdrive [ 86400 / 86400 ]
Lightning Drive [ 32400 / 32400 ] Lightning Strike [ 65325 / 97200 ]
Flameche93
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
32:15:45
15900
  • 0
    Units in vision only
  • 0
  • 0
POWER
Terrain Tactics [ 59550 / 64800 ] Prime Tactics [ 59550 / 113400 ]
Homestuck
No day-to-day abilities. No day-to-day abilities.
28:06:42
41800
  • 0
    Units in vision only
  • 0
  • 0
Hyper Repair [ 0 / 54000 ] Hyper Upgrade [ 0 / 108000 ]
Sideslip [ 28800 / 28800 ] Sidewinder [ 72000 / 72000 ]
Alart298
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
07:07:51
9000
  • 0
    Units in vision only
  • 0
  • 0
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
lemonade_iced
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). No day-to-day abilities.
12:19:34
11000
  • 0
    Units in vision only
  • 0
  • 0
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 42350 / 63000 ]
Hyper Repair [ 21175 / 27000 ] Hyper Upgrade [ 21175 / 54000 ]
Mr. Speaker Genera…
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
15:17:59
19400
  • 0
    Units in vision only
  • 0
  • 0
Enhanced Vision [ 0 / 32400 ] Counter Break [ 0 / 54000 ]
Tower Shield [ 27000 / 27000 ] Tower of Power [ 40575 / 54000 ]
Mercurows
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Units repair +1 additional HP (note: liable for costs).
00:00:00
16700
  • 0
    Units in vision only
  • 0
  • 0
Enhanced Vision [ 18950 / 59400 ] Counter Break [ 18950 / 99000 ]
Lucky Lass [ 43200 / 43200 ] Covering Fire [ 86400 / 86400 ]
Seegras28
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). No day-to-day abilities.
11:12:12
17800
  • 0
    Units in vision only
  • 0
  • 0
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 40400 / 63000 ]
Sideslip [ 18000 / 18000 ] Sidewinder [ 20200 / 45000 ]
Nemo86
No day-to-day abilities. Units repair +1 additional HP (note: liable for costs).
17:12:21
500
  • 0
    Units in vision only
  • 0
  • 0
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 39175 / 54000 ]
Lucky Lass [ 20675 / 27000 ] Covering Fire [ 20675 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.