tournament 5
Day 51 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/28/2021 - Last Updated: 05/12/2022 - You wanna have a tournament?
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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andrewthomas
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
16:08:47
15900
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Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 63000 / 63000 ]
quacktagon
Luck on attacks is -14% to +29%.
14:21:39
20800
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Overclock [ 32200 / 48600 ] System Crash [ 32200 / 113400 ]
The_Rakke
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
46:13:09
534600
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SUPER
YourPapermate
No day-to-day abilities.
09:16:45
17400
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Hyper Repair [ 0 / 32400 ] Hyper Upgrade [ 0 / 64800 ]
Eagle852
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
01:18:28
6200
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SUPER
Deathraven13
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
14:04:08
17600
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Double Time [ 27000 / 27000 ] Victory March [ 64900 / 72000 ]
Kumquat
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
31:23:54
14800
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Enhanced Vision [ 11400 / 59400 ] Counter Break [ 11400 / 99000 ]
pkmndong
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
00:00:00
431600
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Lightning Drive [ 59400 / 59400 ] Lightning Strike [ 124750 / 178200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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