8 V 8
Day 8 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/29/2021 - Last Updated: 03/13/2022 - Formula 1
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Hardie
Units (even air units) gain +10% attack power on plains.
13:04:43
8500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Beat Down [ 1200 / 27000 ] Block Rock [ 1200 / 54000 ]
Dangerdoodledang
Units (even air units) gain +10% attack power on roads.
12:18:20
25500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Forced March [ 3200 / 27000 ] Trail of Woe [ 3200 / 45000 ]
General Boff
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
12:13:44
3000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Turbo Charge [ 1700 / 27000 ] Overdrive [ 1700 / 54000 ]
Irishpuke
Units (even air units) gain +10% attack power on plains.
06:23:41
20500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
Le lieu tenant
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
10:18:15
14000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Enhanced Vision [ 3400 / 27000 ] Counter Break [ 3400 / 45000 ]
Squig-Herder
Units (even air units) gain +10% attack power on plains.
12:05:14
500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Beat Down [ 5000 / 27000 ] Block Rock [ 5000 / 54000 ]
Jomer
No day-to-day abilities.
02:08:43
12000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Sideslip [ 1050 / 18000 ] Sidewinder [ 1050 / 45000 ]
quacktagon
Luck on attacks is -14% to +29%.
09:16:15
5400
  • 0
    Units in vision only
  • 0
  • 0
Player team
Overclock [ 3400 / 27000 ] System Crash [ 3400 / 63000 ]
andrewthomas
Units (even air units) gain +10% attack power on plains.
12:07:12
19000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Beat Down [ 5750 / 27000 ] Block Rock [ 5750 / 54000 ]
cuteanimegirl69
Luck on attacks is -14% to +29%.
06:09:31
22500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Overclock [ 1650 / 27000 ] System Crash [ 1650 / 63000 ]
magicrap
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
01:18:57
6000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
alex_the_fiction
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
08:04:28
14000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Enhanced Vision [ 1200 / 27000 ] Counter Break [ 1200 / 45000 ]
Prototype501
Units (even air units) gain +10% attack power on plains.
00:00:00
22300
  • 0
    Units in vision only
  • 0
  • 0
Player team
Beat Down [ 16500 / 27000 ] Block Rock [ 16500 / 54000 ]
DarknEvilShadow
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
13:17:00
4500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Enhanced Vision [ 9550 / 27000 ] Counter Break [ 9550 / 45000 ]
dmomintz
Units (even air units) gain +10% attack power on plains.
07:23:25
14000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
THE_VEGAN
Luck on attacks is -9% to +24%.
11:08:23
6500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Brute Force [ 3400 / 27000 ] Barbaric Blow [ 3400 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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