8 V 8
Day 27 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/29/2021 - Last Updated: 05/26/2022 - Formula 1
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Hardie Hardie
No day-to-day abilities.
23:11:50
113500
Hyper Repair [ 24950 / 48600 ] Hyper Upgrade [ 24950 / 97200 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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Player team
quacktagon quacktagon
Luck on attacks is -14% to +29%.
14:05:18
27200
Overclock [ 0 / 48600 ] System Crash [ 0 / 113400 ]
COP Button Luck range is changed to -24% to +54%.
SCOP Button Luck range is changed to -44% to +94%.
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Player team
Crumkid4 Crumkid4
No day-to-day abilities.
31:02:40
128000
SUPER
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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Player team
Ghancc Ghancc
Units gain +30% attack, but lose -20% defense.
15:02:39
15900
Knuckleduster [ 13500 / 27000 ] Haymaker [ 13500 / 54000 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
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Player team
Crusaderflame Crusaderflame
Luck on attacks is -9% to +24%.
00:00:00
8400
Brute Force [ 27000 / 27000 ] Barbaric Blow [ 54000 / 54000 ]
COP Button Luck range is changed to -19% to +49%.
SCOP Button Luck range is changed to -39% to +89%.
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    Units in vision only
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Player team
Lambdaw Lambdaw
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
12:09:48
13000
Max Force [ 300 / 27000 ] Max Blast [ 300 / 54000 ]
COP Button Direct units (except footsoldiers) gain +1 movement and their attack increases to +30%.
SCOP Button Direct units (except footsoldiers) gain +2 movement and their attack increases to +50%.
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Player team
Irishpuke Irishpuke
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
12:11:17
26000
Terrain Tactics [ 9600 / 36000 ] Prime Tactics [ 9600 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Player team
UncivilEngineer89 UncivilEngineer89
No day-to-day abilities.
11:02:05
47200
Sideslip [ 13350 / 18000 ] Sidewinder [ 13350 / 45000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
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Player team
Indicolite Indicolite
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
08:12:05
18700
Terrain Tactics [ 25500 / 36000 ] Prime Tactics [ 25500 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Player team
Mercurows Mercurows
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
16:14:24
16100
Enhanced Vision [ 27000 / 27000 ] Counter Break [ 45000 / 45000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
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Player team
Pkk_Azure Pkk_Azure
No day-to-day abilities.
13:09:57
14500
Hyper Repair [ 6650 / 27000 ] Hyper Upgrade [ 6650 / 54000 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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Player team
Homestuck Homestuck
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
02:07:54
23000
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 63000 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Player team
davidcillo davidcillo
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
20:22:18
2100
Max Force [ 27000 / 27000 ] Max Blast [ 54000 / 54000 ]
COP Button Direct units (except footsoldiers) gain +1 movement and their attack increases to +30%.
SCOP Button Direct units (except footsoldiers) gain +2 movement and their attack increases to +50%.
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Player team
KnightOfZero39 KnightOfZero39
Luck on attacks is -9% to +24%.
27:06:50
2000
Brute Force [ 43200 / 43200 ] Barbaric Blow [ 86400 / 86400 ]
COP Button Luck range is changed to -19% to +49%.
SCOP Button Luck range is changed to -39% to +89%.
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Player team
Whointheworld? Whointheworld?
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
07:22:00
18500
Terrain Tactics [ 300 / 36000 ] Prime Tactics [ 300 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Player team
Vertagano Vertagano
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
12:02:43
25000
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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