8 V 8
Day 24 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 12/02/2021 - Last Updated: 04/27/2022 - Formula 1
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Hardie
Units (even air units) gain +10% attack power on plains.
21:03:11
41000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Beat Down [ 0 / 54000 ] Block Rock [ 0 / 108000 ]
GojiraPope
Units (even air units) gain +10% attack power on plains.
03:22:07
6000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
CommanderAndrew
No day-to-day abilities.
08:00:00
4000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Eagle852
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
22:04:10
2150
  • 0
    Units in vision only
  • 0
  • 0
Player team
Enhanced Vision [ 13700 / 54000 ] Counter Break [ 13700 / 90000 ]
EpochBehemoth
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
27:09:03
12600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Turbo Charge [ 0 / 32400 ] Overdrive [ 0 / 64800 ]
Jomer
No day-to-day abilities.
04:10:20
7000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
melly
No day-to-day abilities.
23:19:37
9000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Sideslip [ 21600 / 21600 ] Sidewinder [ 54000 / 54000 ]
TwixTheHyena
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
09:10:57
27000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Turbo Charge [ 32400 / 32400 ] Overdrive [ 64800 / 64800 ]
Ionic1337
Units (even air units) gain +10% attack power on plains.
07:09:42
5000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
Ovation-free
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
00:00:00
30000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Turbo Charge [ 0 / 43200 ] Overdrive [ 0 / 86400 ]
E_bone_E
Luck on attacks is -9% to +24%.
17:09:47
800
  • 0
    Units in vision only
  • 0
  • 0
Player team
POWER
Amogus
Units (even air units) gain +10% attack power on plains.
08:00:00
4000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
Homestuck
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
05:00:43
18400
  • 0
    Units in vision only
  • 0
  • 0
Player team
Enhanced Vision [ 1150 / 27000 ] Counter Break [ 1150 / 45000 ]
AddyP
Units (even air units) gain +10% attack power on plains.
26:08:40
28200
  • 0
    Units in vision only
  • 0
  • 0
Player team
Beat Down [ 38300 / 54000 ] Block Rock [ 38300 / 108000 ]
AtlasOfTheAlps
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
24:08:21
800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Enhanced Vision [ 38350 / 48600 ] Counter Break [ 38350 / 81000 ]
Ishtar_Mandreyen
Units gain +30% attack, but lose -20% defense.
13:16:19
19800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Knuckleduster [ 9750 / 27000 ] Haymaker [ 9750 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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