Center Mass, 2v2v2v2v1
Day 65 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 12/05/2021 - Last Updated: 06/18/2022 - Center Mass
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Renaultius Renaultius
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
20:14:00
16600
Snipe Attack [ 32400 / 32400 ] Super Snipe [ 62600 / 64800 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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Player team
steel_jaybird steel_jaybird
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
60:19:18
55900
Snipe Attack [ 71540 / 81000 ] Super Snipe [ 71540 / 162000 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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Player team
Pkk_Azure Pkk_Azure
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
15:14:51
15680
Gold Rush [ 20000 / 21600 ] Power of Money [ 20000 / 64800 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
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Player team
Excidium Excidium
Units cost +20% more to build, but gain +30% attack and defense.
54:02:05
1120
Morale Boost [ 43310 / 100800 ] Samurai Spirit [ 43310 / 176400 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Player team
PinkiePyro PinkiePyro
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
24:03:27
16200
Snipe Attack [ 900 / 54000 ] Super Snipe [ 900 / 108000 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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Player team
GhostMoy GhostMoy
Units cost +20% more to build, but gain +30% attack and defense.
27:16:07
32080
Morale Boost [ 56530 / 57600 ] Samurai Spirit [ 56530 / 100800 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Player team
NebulaFox NebulaFox
Units gain +10% attack.
00:00:00
700
Black Wave [ 80220 / 135000 ] Black Storm [ 80220 / 243000 ]
COP Button All units gain +1 HP, and all enemy units lose -1 HP (to a minimum of 0.1 HP).
SCOP Button All units gain +2 HP, and all enemy units lose -2 HP (to a minimum of 0.1 HP).
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Player team
Hmmm Hmmm
Unaffected by snow, but rain affects him the same as snow would for others.
16:10:20
19700
Blizzard [ 10200 / 32400 ] Winter Fury [ 10200 / 75600 ]
COP Button Changes the weather to Snow for 1 day.
SCOP Button Enemy units lose 2 HP (to a minimum of 0.1 HP), and the weather changes to snow for 1 day.
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Player team
Davy123 Davy123
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
05:12:11
3035809
Gold Rush [ 34800 / 54000 ] Power of Money [ 34800 / 162000 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
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Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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