WW3
Day 22 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 12/07/2021 - Last Updated: 01/12/2022 - The World
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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jshr420
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
10:10:51
27800
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Meteor Strike [ 54000 / 54000 ] Meteor Strike II [ 61400 / 90000 ]
Antigone
Units cost +20% more to build, but gain +30% attack and defense.
12:01:44
13120
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Morale Boost [ 27660 / 50400 ] Samurai Spirit [ 27660 / 88200 ]
AceRPT
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
43040
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Morale Boost [ 19140 / 36000 ] Samurai Spirit [ 19140 / 63000 ]
andrewthomas
Units cost +20% more to build, but gain +30% attack and defense.
17:00:37
22840
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Morale Boost [ 19920 / 36000 ] Samurai Spirit [ 19920 / 63000 ]
Nirvashna
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
16:21:35
24693
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Gold Rush [ 20310 / 32400 ] Power of Money [ 20310 / 97200 ]
Dangerdoodledang
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
20:17:57
44200
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Snipe Attack [ 24600 / 32400 ] Super Snipe [ 24600 / 64800 ]
pokemonelirlz
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
10:06:21
25000
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Max Force [ 1600 / 27000 ] Max Blast [ 1600 / 54000 ]
Mewtwo
Units cost +20% more to build, but gain +30% attack and defense.
10:23:40
27720
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Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 52630 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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