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Day 17 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 12/08/2021 - Last Updated: 03/25/2022 - Minor Key
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
Hardie Hardie
Units (even air units) gain +10% attack power on plains.
18:06:51
800
Beat Down [ 12650 / 32400 ] Block Rock [ 12650 / 64800 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
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Player team
alexgalaxy335 alexgalaxy335
Units (even air units) gain +10% attack power on plains.
16:18:55
66000
Beat Down [ 2150 / 27000 ] Block Rock [ 2150 / 54000 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
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Player team
LolFroob LolFroob
Luck on attacks is -14% to +29%.
14:18:09
28500
Overclock [ 250 / 32400 ] System Crash [ 250 / 75600 ]
COP Button Luck range is changed to -24% to +54%.
SCOP Button Luck range is changed to -44% to +94%.
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Player team
RSTKnight RSTKnight
No day-to-day abilities.
20:23:50
15500
Hyper Repair [ 32400 / 32400 ] Hyper Upgrade [ 64800 / 64800 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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Player team
Benchwarmer Benchwarmer
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
02:00:52
16700
Max Force [ 27000 / 27000 ] Max Blast [ 54000 / 54000 ]
COP Button Direct units (except footsoldiers) gain +1 movement and their attack increases to +30%.
SCOP Button Direct units (except footsoldiers) gain +2 movement and their attack increases to +50%.
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Player team
Adunny Adunny
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
13:20:08
30200
Turbo Charge [ 27000 / 27000 ] Overdrive [ 50800 / 54000 ]
COP Button Vehicles gain +1 movement and their attack is increased to +20%. All units resupply fuel and ammo.
SCOP Button Vehicles gain +2 movement and their attack is increased to +40%. All units resupply fuel and ammo.
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Player team
CptBrenner CptBrenner
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
17:12:00
19050
SUPER
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
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Player team
kno3 kno3
No day-to-day abilities.
19:15:24
9550
Sideslip [ 25200 / 25200 ] Sidewinder [ 53400 / 63000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
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Player team
alex_the_fiction alex_the_fiction
No day-to-day abilities.
00:00:00
31750
Hyper Repair [ 5175 / 37800 ] Hyper Upgrade [ 5175 / 75600 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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Player team
yam yam
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
08:13:58
9200
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 63000 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Player team
Davy123 Davy123
Luck on attacks is -9% to +24%.
06:08:53
7200
Brute Force [ 27150 / 32400 ] Barbaric Blow [ 27150 / 64800 ]
COP Button Luck range is changed to -19% to +49%.
SCOP Button Luck range is changed to -39% to +89%.
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Player team
Greward Greward
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
18:15:39
10600
SUPER
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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