Kiki's Pride
Day 20 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 12/09/2021 - Last Updated: 03/18/2022 - 16 Reasons
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
_Corsair_
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
22:22:39
2100
  • 0
    Units in vision only
  • 0
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Player team
SUPER
LolFroob
Unaffected by snow, but rain affects him the same as snow would for others.
23:01:04
6800
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Blizzard [ 4200 / 32400 ] Winter Fury [ 4200 / 75600 ]
SpiffyDC
Units repair +1 additional HP (note: liable for costs).
29:20:58
200
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
SUPER
gritlock
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
12:03:59
8600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Double Time [ 10400 / 27000 ] Victory March [ 10400 / 72000 ]
SovacoDaCobra
No day-to-day abilities.
14:20:50
8200
  • 0
    Units in vision only
  • 0
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    0/?
    0/?
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Player team
Hyper Repair [ 26200 / 27000 ] Hyper Upgrade [ 26200 / 54000 ]
OneDude
Unaffected by snow, but rain affects him the same as snow would for others.
19:05:23
45000
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Blizzard [ 27000 / 27000 ] Winter Fury [ 63000 / 63000 ]
Starduster
No day-to-day abilities.
35:08:26
4800
  • 0
    Units in vision only
  • 0
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Player team
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 36850 / 54000 ]
AleC21
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
27:02:10
9200
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 54450 / 81000 ]
dimitri94
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
32:07:13
6400
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    Units in vision only
  • 0
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Player team
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 53700 / 63000 ]
Magewood
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
00:00:00
24200
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Tsunami [ 0 / 50400 ] Typhoon [ 0 / 88200 ]
Ghillieguy52
No day-to-day abilities.
36:09:35
5000
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Hyper Repair [ 32400 / 32400 ] Hyper Upgrade [ 52900 / 64800 ]
SnowOwl909
Unaffected by snow, but rain affects him the same as snow would for others.
36:14:29
4900
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Blizzard [ 27000 / 27000 ] Winter Fury [ 51750 / 63000 ]
SkyTitan
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
28:16:23
2400
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Tsunami [ 27650 / 43200 ] Typhoon [ 27650 / 75600 ]
Zubaz
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
21:10:00
5000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
Player team
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 81000 / 81000 ]
Talose
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
23:12:33
6100
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Double Time [ 21550 / 27000 ] Victory March [ 21550 / 72000 ]
suomi
Unaffected by snow, but rain affects him the same as snow would for others.
33:18:48
400
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Blizzard [ 27000 / 27000 ] Winter Fury [ 62200 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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