The Great War
Day 39 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 12/11/2021 - Last Updated: 04/04/2022 - Europe - 10 Players [v1.02]
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
lotfi
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
09:20:11
9000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Enhanced Vision [ 22350 / 27000 ] Counter Break [ 22350 / 45000 ]
Max Force [ 11175 / 27000 ] Max Blast [ 11175 / 54000 ]
Game_Boyo
No day-to-day abilities. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
03:20:24
31100
  • 0
    Units in vision only
  • 0
  • 0
Player team
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 37575 / 54000 ]
Double Time [ 21375 / 27000 ] Victory March [ 21375 / 72000 ]
x9
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
27:11:24
21500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Tower Shield [ 0 / 59400 ] Tower of Power [ 0 / 118800 ]
Terrain Tactics [ 50400 / 50400 ] Prime Tactics [ 52700 / 88200 ]
Felix23176
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. Units repair +1 additional HP (note: liable for costs).
35:00:33
44000
  • 0
    Units in vision only
  • 0
  • 0
Player team
SUPER
Lucky Lass [ 30000 / 59400 ] Covering Fire [ 30000 / 118800 ]
Greward
No day-to-day abilities. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
19:06:04
6100
  • 0
    Units in vision only
  • 0
  • 0
Player team
Sideslip [ 6600 / 32400 ] Sidewinder [ 6600 / 81000 ]
Double Time [ 25125 / 43200 ] Victory March [ 25125 / 115200 ]
Squig-Herder
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
13:01:51
900
  • 0
    Units in vision only
  • 0
  • 0
Player team
Terrain Tactics [ 26375 / 36000 ] Prime Tactics [ 26375 / 63000 ]
Double Time [ 27000 / 27000 ] Victory March [ 28975 / 72000 ]
Mercurows
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
09:09:34
34400
  • 0
    Units in vision only
  • 0
  • 0
Player team
Terrain Tactics [ 0 / 79200 ] Prime Tactics [ 0 / 138600 ]
Double Time [ 37800 / 37800 ] Victory March [ 60600 / 100800 ]
Excidium
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Units (even air units) gain +10% attack power on plains.
18:03:04
3900
  • 0
    Units in vision only
  • 0
  • 0
Player team
POWER
Beat Down [ 37800 / 37800 ] Block Rock [ 75600 / 75600 ]
Homestuck
No day-to-day abilities. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
00:00:00
241900
  • 0
    Units in vision only
  • 0
  • 0
Player team
Hyper Repair [ 0 / 75600 ] Hyper Upgrade [ 0 / 151200 ]
Double Time [ 54000 / 54000 ] Victory March [ 144000 / 144000 ]
crustyhead024
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
12:01:33
18200
  • 0
    Units in vision only
  • 0
  • 0
Player team
Double Time [ 27000 / 27000 ] Victory March [ 43150 / 72000 ]
Terrain Tactics [ 21575 / 36000 ] Prime Tactics [ 21575 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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