Pioneering
Day 32 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 12/11/2021 - Last Updated: 02/27/2022 - ! 16 Player Immigration Race
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Dangerdoodledang
No day-to-day abilities.
20:20:26
44100
  • 0
    Units in vision only
  • 0
  • 0
Hyper Repair [ 0 / 32400 ] Hyper Upgrade [ 0 / 64800 ]
Mewtwo
Luck on attacks is +0 to +19%.
12:23:09
19000
  • 0
    Units in vision only
  • 0
  • 0
Lucky Star [ 26850 / 27000 ] Lady Luck [ 26850 / 54000 ]
Leolath
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
11:15:37
12000
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 18600 / 27000 ] Victory March [ 18600 / 72000 ]
trix1117
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
00:00:00
90500
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 43200 / 43200 ] Victory March [ 115200 / 115200 ]
E_bone_E
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
15:00:03
22000
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 37800 / 37800 ] Victory March [ 45200 / 100800 ]
Sedo
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
06:15:12
3200
  • 0
    Units in vision only
  • 0
  • 0
Market Crash [ 2800 / 18000 ] War Bonds [ 2800 / 54000 ]
sofiane27
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
02:10:29
2000
  • 0
    Units in vision only
  • 0
  • 0
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
BluTyph00n
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
04:12:05
9000
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 600 / 27000 ] Victory March [ 600 / 72000 ]
Cuddly
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
25:22:23
28400
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 48600 / 48600 ] Victory March [ 52750 / 129600 ]
Ghillieguy52
No day-to-day abilities.
07:07:51
7000
  • 0
    Units in vision only
  • 0
  • 0
Hyper Repair [ 2700 / 27000 ] Hyper Upgrade [ 2700 / 54000 ]
pokedack
Luck on attacks is +0 to +19%.
06:21:54
8000
  • 0
    Units in vision only
  • 0
  • 0
Lucky Star [ 900 / 27000 ] Lady Luck [ 900 / 54000 ]
Pokezax
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
09:04:17
11000
  • 0
    Units in vision only
  • 0
  • 0
Lightning Drive [ 6500 / 27000 ] Lightning Strike [ 6500 / 81000 ]
BlueComet87
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
02:00:00
1000
  • 0
    Units in vision only
  • 0
  • 0
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
samart
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
03:22:35
3000
  • 0
    Units in vision only
  • 0
  • 0
Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 54000 ]
schlachtoros
Luck on attacks is +0 to +19%.
11:03:43
12800
  • 0
    Units in vision only
  • 0
  • 0
Lucky Star [ 27000 / 27000 ] Lady Luck [ 48700 / 54000 ]
Scurge
Luck on attacks is +0 to +19%.
18:16:08
26900
  • 0
    Units in vision only
  • 0
  • 0
Lucky Star [ 33450 / 48600 ] Lady Luck [ 33450 / 97200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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