Day 26 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 12/15/2021 - Last Updated: 03/23/2022 - Conquest V1
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
LolFroob
Units cost is reduced to 90% (10% cheaper).
23:04:18
21770
  • 0
  • 0
  • 0
Player team
Barter [ 43200 / 43200 ] Merchant Union [ 60380 / 72000 ]
kno3
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
22:14:57
42800
  • 0
  • 0
  • 0
Player team
Tsunami [ 50400 / 50400 ] Typhoon [ 73695 / 88200 ]
Evolution
Units gain +10% attack.
00:00:00
26550
  • 0
  • 0
  • 0
Player team
Black Wave [ 54000 / 54000 ] Black Storm [ 97200 / 97200 ]
Rhea Gaming
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
13:02:08
16000
  • 0
  • 0
  • 0
Player team
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
BenC
Units cost is reduced to 90% (10% cheaper).
29:06:19
58495
  • 0
  • 0
  • 0
Player team
Barter [ 48600 / 48600 ] Merchant Union [ 81000 / 81000 ]
elusyv
Units cost is reduced to 90% (10% cheaper).
20:00:17
710
  • 0
  • 0
  • 0
Player team
SUPER
GameUniverse
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
05:16:20
13500
  • 0
  • 0
  • 0
Player team
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
Adunny
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
20:21:42
20900
  • 0
  • 0
  • 0
Player team
Tsunami [ 50400 / 50400 ] Typhoon [ 60325 / 88200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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