3vs3 Map Testing
Day 27 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 12/18/2021 - Last Updated: 01/24/2022 - 3vs3
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Donincognito
Units cost +20% more to build, but gain +30% attack and defense.
30:07:11
5880
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Morale Boost [ 14880 / 64800 ] Samurai Spirit [ 14880 / 113400 ]
Unsafe_Toaster
Units cost is reduced to 90% (10% cheaper).
26:06:01
19260
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Barter [ 40160 / 54000 ] Merchant Union [ 40160 / 90000 ]
elusyv
Units cost is reduced to 90% (10% cheaper).
00:00:00
15170
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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Player team
Barter [ 28230 / 48600 ] Merchant Union [ 28230 / 81000 ]
Benchwarmer
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
30:00:34
85356
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Gold Rush [ 12435 / 46800 ] Power of Money [ 12435 / 140400 ]
MonkeMove
Units cost +20% more to build, but gain +30% attack and defense.
30:23:46
5560
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Morale Boost [ 50400 / 50400 ] Samurai Spirit [ 71465 / 88200 ]
Jx
Units cost +20% more to build, but gain +30% attack and defense.
20:02:10
3080
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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Player team
Morale Boost [ 57600 / 57600 ] Samurai Spirit [ 86520 / 100800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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