123
Day 35 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 12/29/2021 - Last Updated: 05/31/2022 - ! A Home For All Countries
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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AlbertoM1512 AlbertoM1512
Units cost is reduced to 90% (10% cheaper).
08:09:32
3100
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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ASoc Starborn ASoc Starborn
Units cost is reduced to 90% (10% cheaper).
27:00:40
23700
Barter [ 0 / 37800 ] Merchant Union [ 0 / 63000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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Asdwar2013 Asdwar2013
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
08:15:03
4000
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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B1GW33B B1GW33B
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
00:00:00
167500
Tsunami [ 12150 / 43200 ] Typhoon [ 12150 / 75600 ]
COP Button All enemy units lose 1 HP (to a minimum of 0.1 HP) and half their fuel.
SCOP Button All enemy units lose 2 HP (to a minimum of 0.1 HP) and half their fuel. Weather changes to rain for 1 day.
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Crusaderflame Crusaderflame
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
31:09:02
5300
Meteor Strike [ 35050 / 54000 ] Meteor Strike II [ 35050 / 90000 ]
COP Button A 2-range missile deals 4 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
SCOP Button A 2-range missile deals 8 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
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busterred busterred
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
08:13:30
3000
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
COP Button A 2-range missile deals 4 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
SCOP Button A 2-range missile deals 8 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
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Scuba_Painter Scuba_Painter
Units gain +10% attack.
02:17:55
6000
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
COP Button All units gain +1 HP, and all enemy units lose -1 HP (to a minimum of 0.1 HP).
SCOP Button All units gain +2 HP, and all enemy units lose -2 HP (to a minimum of 0.1 HP).
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wild king800 wild king800
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
24:18:24
208500
Double Time [ 400 / 27000 ] Victory March [ 400 / 72000 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
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alexgalaxy335 alexgalaxy335
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
13:23:50
21000
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
COP Button Air units attack and defense are increased to +20%.
SCOP Button Air units attack and defense are increased to +20%. All non-footsoldier units may move and fire again, even if built this turn (use this power after moving!).
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EHAM EHAM
Units cost +20% more to build, but gain +30% attack and defense.
09:20:43
9800
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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monmo000 monmo000
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
11:05:17
7000
Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
COP Button All enemy units lose 1 HP (to a minimum of 0.1 HP) and half their fuel.
SCOP Button All enemy units lose 2 HP (to a minimum of 0.1 HP) and half their fuel. Weather changes to rain for 1 day.
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DWJVH DWJVH
Units cost +20% more to build, but gain +30% attack and defense.
24:08:53
45480
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Din Din
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
01:03:55
7000
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
COP Button A 2-range missile deals 4 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
SCOP Button A 2-range missile deals 8 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
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Verdun Verdun
Units cost is reduced to 90% (10% cheaper).
14:11:36
14900
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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GameFrontGermany GameFrontGermany
No day-to-day abilities.
29:19:53
72000
Hyper Repair [ 0 / 32400 ] Hyper Upgrade [ 0 / 64800 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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switz_observer switz_observer
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
33:16:01
351300
Market Crash [ 13100 / 36000 ] War Bonds [ 13100 / 108000 ]
COP Button Reduces enemy power bar(s) by (10 * Funds / 5000)% of their maximum power bar.
SCOP Button Receives funds equal to 50% of the damage dealt when attacking enemy units.
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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