Core of the Matter
Day 34 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 12/30/2021 - Last Updated: 04/13/2022 - (7p) Corner Pressure v2.0
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Fruitigal
Units gain +10% attack.
00:00:00
42900
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    Units in vision only
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Player team
Black Wave [ 57120 / 108000 ] Black Storm [ 57120 / 194400 ]
Eligitine
Units cost is reduced to 90% (10% cheaper).
07:06:36
27170
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Player team
Barter [ 32400 / 32400 ] Merchant Union [ 54000 / 54000 ]
nostrathomas
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
13:10:00
41200
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    Units in vision only
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Player team
Tsunami [ 64800 / 64800 ] Typhoon [ 71400 / 113400 ]
Marlowe
Units cost +20% more to build, but gain +30% attack and defense.
14:22:00
29100
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    Units in vision only
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Player team
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 55970 / 63000 ]
RoyalSunset
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
06:23:09
47400
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Player team
Enhanced Vision [ 41450 / 64800 ] Counter Break [ 41450 / 108000 ]
Ghillieguy52
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
32:13:55
49750
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    Units in vision only
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Player team
Tsunami [ 13825 / 57600 ] Typhoon [ 13825 / 100800 ]
naabernethy
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
11:16:07
19543
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    Units in vision only
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Player team
Gold Rush [ 8170 / 28800 ] Power of Money [ 8170 / 86400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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