1 vs. 2 vs. 4 vs. 7
Day 20 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/02/2022 - Last Updated: 04/03/2022 - 1 vs. 2 vs. 4 vs. 7
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
逸逸
Luck on attacks is -14% to +29%. Luck on attacks is -14% to +29%.
08:00:00
2000
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Player team
Overclock [ 0 / 27000 ] System Crash [ 0 / 63000 ]
Overclock [ 0 / 27000 ] System Crash [ 0 / 63000 ]
TwiceXXI
No day-to-day abilities. Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
00:00:00
62200
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Player team
Hyper Repair [ 25950 / 27000 ] Hyper Upgrade [ 25950 / 54000 ]
Max Force [ 12975 / 27000 ] Max Blast [ 12975 / 54000 ]
crustyhead024
No day-to-day abilities. Units (even air units) gain +10% attack power on plains.
02:07:39
3000
  • 0
  • 0
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    0/?
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Player team
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
McDrew44
Units (even air units) gain +10% attack power on plains. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
17:06:55
36800
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Player team
Beat Down [ 17150 / 27000 ] Block Rock [ 17150 / 54000 ]
Enhanced Vision [ 8575 / 27000 ] Counter Break [ 8575 / 45000 ]
Catray
Units (even air units) gain +10% attack power on plains. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
08:00:00
2000
  • 0
  • 0
  • 0
    0/?
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Player team
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Was
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. No day-to-day abilities.
08:00:00
2000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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    0/?
Player team
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Masser243
No day-to-day abilities. Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
07:06:24
3000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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Player team
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
trix1117
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. No day-to-day abilities.
09:21:26
5600
  • 0
  • 0
  • 0
    0/?
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Player team
Max Force [ 4900 / 27000 ] Max Blast [ 4900 / 54000 ]
Hyper Repair [ 2450 / 27000 ] Hyper Upgrade [ 2450 / 54000 ]
Lee Bones
Units (even air units) gain +10% attack power on plains. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
20:05:45
500
  • 0
  • 0
  • 0
    0/?
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Player team
Beat Down [ 27000 / 27000 ] Block Rock [ 28750 / 54000 ]
Turbo Charge [ 14375 / 27000 ] Overdrive [ 14375 / 54000 ]
Johanes
Units (even air units) gain +10% attack power on plains. No day-to-day abilities.
01:11:51
7000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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    0/?
Player team
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
AverageAndy
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. No day-to-day abilities.
08:11:10
9000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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    0/?
    0/?
Player team
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
asianush
No day-to-day abilities. Units (even air units) gain +10% attack power on plains.
23:04:07
8200
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Hyper Repair [ 11275 / 27000 ] Hyper Upgrade [ 11275 / 54000 ]
Beat Down [ 22550 / 27000 ] Block Rock [ 22550 / 54000 ]
ChiakiTohsaka
No day-to-day abilities. No day-to-day abilities.
09:20:44
20000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
advancewars10
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
13:16:52
21000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
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    0/?
Player team
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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