plz be active
Day 15 - Boot: 00d 00h 00m - AET:
Game Started: 05/20/2007 - Last Updated: 06/26/2007 - jakes trial changed
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Ghostdragoner
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
2200
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Player team
Snipe Attack [ 5503.8 / 27000 ] Super Snipe [ 5503.8 / 81000 ]

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radsouza
Units cost +20% more to build, but gain +30% attack and defense. No day-to-day abilities.
3720
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Player team
Morale Boost [ 27000 / 27000 ] Samurai Spirit [ 63000 / 81000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
tiptoe39
No day-to-day abilities.
1000
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Player team
Sideslip [ 0 / 27000 ] Sidewinder [ 0 / 81000 ]

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TacticsCommand
Units cost +20% more to build, but gain +30% attack and defense. No day-to-day abilities.
5640
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Player team
Morale Boost [ 13745.7 / 27000 ] Samurai Spirit [ 13745.7 / 81000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
mapchanger111
Units gain +10% attack.
4600
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Player team
Black Wave [ 17617.1 / 27000 ] Black Storm [ 17617.1 / 81000 ]

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Legion30
Units cost +20% more to build, but gain +30% attack and defense.
320
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Player team
Morale Boost [ 20079.3 / 27000 ] Samurai Spirit [ 20079.3 / 81000 ]

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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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