8 v 8 Tag match
Day 14 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/06/2022 - Last Updated: 03/08/2022 - Harambe's Revenge
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Game_Boyo Game_Boyo
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Units gain +30% attack, but lose -20% defense.
10:22:04
4000
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
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Player team
shock455 shock455
Units (even air units) gain +10% attack power on plains. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
08:00:00
3000
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
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Player team
Imperanon Imperanon
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
13:15:27
4000
Terrain Tactics [ 650 / 36000 ] Prime Tactics [ 650 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
Enhanced Vision [ 325 / 27000 ] Counter Break [ 325 / 45000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
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Player team
Starduster Starduster
No day-to-day abilities. Units (even air units) gain +10% attack power on plains.
45:12:28
12000
Sideslip [ 18000 / 18000 ] Sidewinder [ 43925 / 45000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
Beat Down [ 27000 / 27000 ] Block Rock [ 54000 / 54000 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
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Player team
N0-H N0-H
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). No day-to-day abilities.
08:00:00
3000
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
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Player team
Owner-of-the-Keys Owner-of-the-Keys
Luck on attacks is -9% to +24%. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
00:00:00
17900
Brute Force [ 27000 / 27000 ] Barbaric Blow [ 54000 / 54000 ]
COP Button Luck range is changed to -19% to +49%.
SCOP Button Luck range is changed to -39% to +89%.
Terrain Tactics [ 19675 / 43200 ] Prime Tactics [ 19675 / 75600 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Player team
Verdun Verdun
No day-to-day abilities. Units gain +30% attack, but lose -20% defense.
42:23:06
3800
Sideslip [ 18000 / 18000 ] Sidewinder [ 32462.5 / 45000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
Knuckleduster [ 0 / 32400 ] Haymaker [ 0 / 64800 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
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Player team
wb55 wb55
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack. Units (even air units) gain +10% attack power on plains.
19:03:53
7000
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
COP Button Vehicles gain +1 movement and their attack is increased to +20%. All units resupply fuel and ammo.
SCOP Button Vehicles gain +2 movement and their attack is increased to +40%. All units resupply fuel and ammo.
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
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Player team
Masser243 Masser243
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Units (even air units) gain +10% attack power on plains.
13:04:50
9000
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
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Player team
sandpolis sandpolis
Luck on attacks is -14% to +29%. Luck on attacks is -14% to +29%.
36:16:10
15100
Overclock [ 27000 / 27000 ] System Crash [ 40325 / 63000 ]
COP Button Luck range is changed to -24% to +54%.
SCOP Button Luck range is changed to -44% to +94%.
Overclock [ 27000 / 27000 ] System Crash [ 43975 / 63000 ]
COP Button Luck range is changed to -24% to +54%.
SCOP Button Luck range is changed to -44% to +94%.
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Player team
Red-Halo Red-Halo
No day-to-day abilities. No day-to-day abilities.
31:21:36
37600
Sideslip [ 18000 / 18000 ] Sidewinder [ 39987.5 / 45000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
Sideslip [ 7425 / 21600 ] Sidewinder [ 7425 / 54000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
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Player team
Antigone Antigone
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
24:14:55
17200
Terrain Tactics [ 22900 / 36000 ] Prime Tactics [ 22900 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
Enhanced Vision [ 11450 / 27000 ] Counter Break [ 11450 / 45000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
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Player team
Uncharted᎓ Jake`s Fortune Uncharted᎓ Jake`s Fortune
Units (even air units) gain +10% attack power on plains. Units (even air units) gain +10% attack power on plains.
18:20:09
10800
Beat Down [ 1600 / 27000 ] Block Rock [ 1600 / 54000 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
Beat Down [ 1775 / 27000 ] Block Rock [ 1775 / 54000 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
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Player team
alexgalaxy335 alexgalaxy335
Units gain +30% attack, but lose -20% defense. Units (even air units) gain +10% attack power on plains.
25:02:55
24000
Knuckleduster [ 15200 / 27000 ] Haymaker [ 15200 / 54000 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
Beat Down [ 7600 / 27000 ] Block Rock [ 7600 / 54000 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
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Player team
Squid1003 Squid1003
Luck on attacks is -14% to +29%. No day-to-day abilities.
42:05:57
400
Overclock [ 4075 / 27000 ] System Crash [ 4075 / 63000 ]
COP Button Luck range is changed to -24% to +54%.
SCOP Button Luck range is changed to -44% to +94%.
Sideslip [ 8150 / 18000 ] Sidewinder [ 8150 / 45000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
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Player team
CC-7567 CC-7567
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Units gain +30% attack, but lose -20% defense.
25:08:41
8000
Enhanced Vision [ 15450 / 27000 ] Counter Break [ 15450 / 45000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
Knuckleduster [ 14550 / 27000 ] Haymaker [ 14550 / 54000 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
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Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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