3v3 land and sea
Day 55 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/06/2022 - Last Updated: 03/29/2022 - Loch Down
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
StellarHamster
No day-to-day abilities.
31:20:58
22200
  • 0
    Units in vision only
  • 0
  • 0
Player team
Sideslip [ 19850 / 25200 ] Sidewinder [ 19850 / 63000 ]
BlueBlues
Units repair +1 additional HP (note: liable for costs).
18:20:28
12200
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lucky Lass [ 24750 / 37800 ] Covering Fire [ 24750 / 75600 ]
alexgalaxy335
Units gain +30% attack, but lose -20% defense.
35:02:17
2800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Knuckleduster [ 37800 / 37800 ] Haymaker [ 75600 / 75600 ]
BlackNite
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
55:11:22
15600
  • 0
    Units in vision only
  • 0
  • 0
Player team
POWER
Eazy-E
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
51:05:00
3000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Urban Blight [ 2550 / 48600 ] High Society [ 2550 / 97200 ]
NebulaFox
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
00:00:00
14050
  • 0
    Units in vision only
  • 0
  • 0
Player team
Tsunami [ 71250 / 108000 ] Typhoon [ 71250 / 189000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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