D
Day 21 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/08/2022 - Last Updated: 02/05/2022 - ! Diamond Isthmus
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Ghillieguy52
No day-to-day abilities.
26:04:08
176000
  • 0
    Units in vision only
  • 0
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Player team
Hyper Repair [ 25700 / 54000 ] Hyper Upgrade [ 25700 / 108000 ]
alexgalaxy335
Units gain +30% attack, but lose -20% defense.
00:00:00
99200
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Knuckleduster [ 27000 / 27000 ] Haymaker [ 54000 / 54000 ]
asianush
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
13:15:16
29100
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Enhanced Vision [ 27000 / 27000 ] Counter Break [ 28050 / 45000 ]
Deathraven13
No day-to-day abilities.
13:08:26
25000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Sideslip [ 18000 / 18000 ] Sidewinder [ 45000 / 45000 ]
bustedhinge
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
13:00:15
66500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 36950 / 63000 ]
Masser243
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
10:08:51
11500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Terrain Tactics [ 11500 / 36000 ] Prime Tactics [ 11500 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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