albeniz
Day 26 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/11/2022 - Last Updated: 03/23/2022 - Spain & Portugal
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
melly
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
04:00:00
3000
  • 0
    Units in vision only
  • 0
  • 0
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
micahjava
No day-to-day abilities.
00:00:00
9700
  • 0
    Units in vision only
  • 0
  • 0
SUPER
Tim12345
No day-to-day abilities.
03:09:36
900
  • 0
    Units in vision only
  • 0
  • 0
Hyper Repair [ 24150 / 32400 ] Hyper Upgrade [ 24150 / 64800 ]
trix1117
No day-to-day abilities.
14:22:09
9400
  • 0
    Units in vision only
  • 0
  • 0
Hyper Repair [ 27700 / 43200 ] Hyper Upgrade [ 27700 / 86400 ]
FlameTechKnight
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
04:12:27
11000
  • 0
    Units in vision only
  • 0
  • 0
Terrain Tactics [ 26950 / 43200 ] Prime Tactics [ 26950 / 75600 ]
CurrKuma
Units gain +30% attack, but lose -20% defense.
07:07:56
10800
  • 0
    Units in vision only
  • 0
  • 0
Knuckleduster [ 16300 / 27000 ] Haymaker [ 16300 / 54000 ]
Varker
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
25:01:41
600
  • 0
    Units in vision only
  • 0
  • 0
Terrain Tactics [ 50400 / 50400 ] Prime Tactics [ 88200 / 88200 ]
sawapolo
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
04:00:00
3000
  • 0
    Units in vision only
  • 0
  • 0
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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