3 Team 3vs3vs3 abc 7
Day 8 - Boot: 00d 00h 00m - AET:
Game Started: 05/27/2007 - Last Updated: 10/04/2007 - 9 player game
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
radsouza
No day-to-day abilities.
170000
  • 0
  • 0
  • 0
Player team
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 31320 / 81000 ]
  • 0
  • 0
  • 0
Player team

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[ 0 / 27000 ] [ 0 / 81000 ]
Elliusion
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
293200
  • 0
  • 0
  • 0
Player team
Terrain Tactics [ 27000 / 27000 ] Prime Tactics [ 63000 / 81000 ]
gollom625
No day-to-day abilities.
158600
  • 0
  • 0
  • 0
Player team
Hyper Repair [ 12900 / 27000 ] Hyper Upgrade [ 12900 / 81000 ]
fredfredburger67
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
125000
  • 0
  • 0
  • 0
Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 81000 ]
darthnoob
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
120100
  • 0
  • 0
  • 0
Player team
Terrain Tactics [ 27000 / 27000 ] Prime Tactics [ 63000 / 81000 ]
japan {[(J)]}
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
475500
  • 0
  • 0
  • 0
Player team
Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 81000 ]
SandSkin
No day-to-day abilities.
257800
  • 0
  • 0
  • 0
Player team
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 29700 / 81000 ]
Kirbyfreek33
No day-to-day abilities.
157500
  • 0
  • 0
  • 0
Player team
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 54000 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.