Battle royal tweak
Day 34 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/13/2022 - Last Updated: 03/03/2022 - Battle Royal Warpgate mishaps
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
Larkohiya
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
03:07:51
116800
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 32400 / 32400 ] Victory March [ 51150 / 86400 ]
Louquinze
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
02:12:57
16500
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 37800 / 37800 ] Victory March [ 77750 / 100800 ]
ohnodaedalus
No day-to-day abilities.
05:00:13
23100
  • 0
    Units in vision only
  • 0
  • 0
Sideslip [ 32400 / 32400 ] Sidewinder [ 43200 / 81000 ]
Dangerdoodledang
Units (even air units) gain +10% attack power on roads.
09:54:56
31500
  • 0
    Units in vision only
  • 0
  • 0
Forced March [ 0 / 32400 ] Trail of Woe [ 0 / 54000 ]
Grandel
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
00:00:00
20200
  • 0
    Units in vision only
  • 0
  • 0
Terrain Tactics [ 20350 / 50400 ] Prime Tactics [ 20350 / 88200 ]
butttmuncher
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
20:01:37
5000
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
AWsprout
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
03:00:55
361100
  • 0
    Units in vision only
  • 0
  • 0
POWER
lofilex
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
03:02:11
8900
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 32400 / 32400 ] Victory March [ 86400 / 86400 ]
XenonTennoji
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
01:01:46
38600
  • 0
    Units in vision only
  • 0
  • 0
Urban Blight [ 6500 / 54000 ] High Society [ 6500 / 108000 ]
BlueBlues
Units repair +1 additional HP (note: liable for costs).
13:00:00
3000
  • 0
    Units in vision only
  • 0
  • 0
Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 54000 ]
1810519170
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
13:48:16
6000
  • 0
    Units in vision only
  • 0
  • 0
Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
Lizzemea
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
08:28:44
5000
  • 0
    Units in vision only
  • 0
  • 0
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
Kimeru El Perro
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
11:04:58
8000
  • 0
    Units in vision only
  • 0
  • 0
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
vago3000
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
20:22:18
4400
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 27000 / 27000 ] Victory March [ 62550 / 72000 ]
Ludivico.exe
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
19:21:15
8800
  • 0
    Units in vision only
  • 0
  • 0
Enhanced Vision [ 450 / 27000 ] Counter Break [ 450 / 45000 ]
Toastmaker
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
14:59:07
10800
  • 0
    Units in vision only
  • 0
  • 0
Terrain Tactics [ 43200 / 43200 ] Prime Tactics [ 49450 / 75600 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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