skill billl
Day 11 - Boot: 00d 00h 00m - AET:
Game Started: 05/28/2007 - Last Updated: 03/01/2008 - The world's first 14 player world map
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
l) 3 l u \/ 1 () u 5, l) 3 l u \/ 1 () u 5,
Luck on attacks is +0 to +19%.
10000
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 81000 ]
COP Button Luck is improved to +0% to +59%.
SCOP Button Luck is improved to +0% to +99%.

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COP Button
SCOP Button
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Fargo Fargo
Unaffected by snow, but rain affects him the same as snow would for others.
13000
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 81000 ]
COP Button Changes the weather to Snow for 1 day.
SCOP Button Enemy units lose 2 HP (to a minimum of 0.1 HP), and the weather changes to snow for 1 day.

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COP Button
SCOP Button
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Roku333333 Roku333333
No day-to-day abilities.
7500
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.

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COP Button
SCOP Button
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Talegaman Talegaman
Units cost +20% more to build, but gain +30% attack and defense.
10960
Morale Boost [ 21594.7 / 27000 ] Samurai Spirit [ 21594.7 / 81000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.

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COP Button
SCOP Button
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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_Corsair_ _Corsair_
Units cost is reduced to 90% (10% cheaper).
29950
Barter [ 0 / 27000 ] Merchant Union [ 0 / 81000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.

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COP Button
SCOP Button
  • 0
    Units in vision only
  • 0
  • 0
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alpha.93 alpha.93
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). No day-to-day abilities.
18900
Market Crash [ 24418.6 / 27000 ] War Bonds [ 24418.6 / 81000 ]
COP Button Reduces enemy power bar(s) by (10 * Funds / 5000)% of their maximum power bar.
SCOP Button Receives funds equal to 50% of the damage dealt when attacking enemy units.
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
  • 0
    Units in vision only
  • 0
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SandSkin SandSkin
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
30500
Copter Command [ 0 / 27000 ] Airborne Assault [ 0 / 81000 ]
COP Button Copters' attack is increased to +65%. 9 HP unwaited infantry are placed on every owned, empty city.
SCOP Button Copters' attack is increased to +65%. 9 HP unwaited mechs are placed on every owned, empty city.

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COP Button
SCOP Button
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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twinblade twinblade
Units cost is reduced to 90% (10% cheaper).
37000
Barter [ 13025.4 / 27000 ] Merchant Union [ 13025.4 / 81000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.

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COP Button
SCOP Button
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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jman40 jman40
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
8400
Gold Rush [ 0 / 27000 ] Power of Money [ 0 / 81000 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.

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COP Button
SCOP Button
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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skyattack skyattack
Units gain +10% attack.
14000
Black Wave [ 0 / 27000 ] Black Storm [ 0 / 81000 ]
COP Button All units gain +1 HP, and all enemy units lose -1 HP (to a minimum of 0.1 HP).
SCOP Button All units gain +2 HP, and all enemy units lose -2 HP (to a minimum of 0.1 HP).

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COP Button
SCOP Button
  • 0
    Units in vision only
  • 0
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darthnoob darthnoob
Units gain +10% attack. No day-to-day abilities.
10500
Black Wave [ 0 / 27000 ] Black Storm [ 0 / 81000 ]
COP Button All units gain +1 HP, and all enemy units lose -1 HP (to a minimum of 0.1 HP).
SCOP Button All units gain +2 HP, and all enemy units lose -2 HP (to a minimum of 0.1 HP).
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Kiseki Kiseki
Units repair +1 additional HP (note: liable for costs).
13500
Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 81000 ]
COP Button Luck is improved to +0% to +39%.
SCOP Button Three 2-range missiles deal 3 HP damage each. The missiles target the opponents' greatest accumulation of footsoldier HP, unit value, and unit HP (in that order).

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COP Button
SCOP Button
  • 0
    Units in vision only
  • 0
  • 0
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lord..dwan lord..dwan
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
7500
Terrain Tactics [ 0 / 27000 ] Prime Tactics [ 0 / 81000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.

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COP Button
SCOP Button
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Santurron Santurron
Unaffected by snow, but rain affects him the same as snow would for others.
8500
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 81000 ]
COP Button Changes the weather to Snow for 1 day.
SCOP Button Enemy units lose 2 HP (to a minimum of 0.1 HP), and the weather changes to snow for 1 day.

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COP Button
SCOP Button
  • 0
    Units in vision only
  • 0
  • 0
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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