16 player immigration
Day 49 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/15/2022 - Last Updated: 04/27/2022 - ! 16 Player Immigration Race
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
sir1
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
03:23:18
8400
  • 0
    Units in vision only
  • 0
  • 0
Gold Rush [ 1200 / 18000 ] Power of Money [ 1200 / 54000 ]
longuttu
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
06:07:22
15000
  • 0
    Units in vision only
  • 0
  • 0
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
noname455
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
38:04:19
144200
  • 0
    Units in vision only
  • 0
  • 0
Snipe Attack [ 9150 / 81000 ] Super Snipe [ 9150 / 162000 ]
tyrien.taitano
Units cost +20% more to build, but gain +30% attack and defense.
08:07:49
23040
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 960 / 36000 ] Samurai Spirit [ 960 / 63000 ]
Caballonegro
Units cost is reduced to 90% (10% cheaper).
42:20:18
281290
  • 0
    Units in vision only
  • 0
  • 0
Barter [ 0 / 81000 ] Merchant Union [ 0 / 135000 ]
Alice the Neko
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
57920
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 50400 / 50400 ] Samurai Spirit [ 61715 / 88200 ]
HIKSX
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
10:12:05
33000
  • 0
    Units in vision only
  • 0
  • 0
Meteor Strike [ 11360 / 54000 ] Meteor Strike II [ 11360 / 90000 ]
Star Bright
Luck on attacks is +0 to +19%.
12:00:03
22800
  • 0
    Units in vision only
  • 0
  • 0
Lucky Star [ 27000 / 27000 ] Lady Luck [ 51160 / 54000 ]
Mespha
Units cost is reduced to 90% (10% cheaper).
08:22:40
13710
  • 0
    Units in vision only
  • 0
  • 0
Barter [ 37800 / 37800 ] Merchant Union [ 39300 / 63000 ]
longm21
Luck on attacks is +0 to +19%.
04:15:02
8000
  • 0
    Units in vision only
  • 0
  • 0
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
kanighits
Units cost is reduced to 90% (10% cheaper).
20:06:27
21950
  • 0
    Units in vision only
  • 0
  • 0
Barter [ 26030 / 48600 ] Merchant Union [ 26030 / 81000 ]
RayKadoodles
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
24:15:59
63300
  • 0
    Units in vision only
  • 0
  • 0
POWER
GentleMelon
Units cost +20% more to build, but gain +30% attack and defense.
25:00:39
6920
  • 0
    Units in vision only
  • 0
  • 0
POWER
Shiren
Luck on attacks is +0 to +19%.
02:00:00
2000
  • 0
    Units in vision only
  • 0
  • 0
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
nightelf_37
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
04:09:26
12000
  • 0
    Units in vision only
  • 0
  • 0
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
moonbug7
Units cost +20% more to build, but gain +30% attack and defense.
18:13:35
131440
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 0 / 79200 ] Samurai Spirit [ 0 / 138600 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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