VGCW Pressure
Day 25 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/16/2022 - Last Updated: 01/20/2022 - (7p) Corner Pressure v2.0
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
NottyRose
Units repair +1 additional HP (note: liable for costs).
25:09:25
86000
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    0/?
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Lucky Lass [ 28900 / 32400 ] Covering Fire [ 28900 / 64800 ]
ZtarCurse
No day-to-day abilities.
25:01:31
112000
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    0/?
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Hyper Repair [ 0 / 54000 ] Hyper Upgrade [ 0 / 108000 ]
lem_gambino
Luck on attacks is +0 to +19%.
25:01:23
61300
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Lucky Star [ 0 / 48600 ] Lady Luck [ 0 / 97200 ]
Fwlch
Unaffected by snow, but rain affects him the same as snow would for others.
24:19:17
76300
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  • 0
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Blizzard [ 54000 / 54000 ] Winter Fury [ 108600 / 126000 ]
YukinonUnderTheMoon
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
00:00:00
75650
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Market Crash [ 35200 / 39600 ] War Bonds [ 35200 / 118800 ]
MrMoneyDonuts
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
23:23:56
52050
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Double Time [ 27000 / 27000 ] Victory March [ 42000 / 72000 ]
Kingault
Units gain +10% attack and +10% defense.
19:06:17
143100
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None [ 0 / 126000 ] Ex Machina [ 0 / 126000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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