Piperunners attack!
Day 64 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/18/2022 - Last Updated: 03/31/2022 - Pipe Seam 16 player
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Meteor
Angry nell I told you this would happen!
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slayerzation
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
12:12:09
51200
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Lightning Drive [ 48600 / 48600 ] Lightning Strike [ 107950 / 145800 ]
Bronk
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
01:12:00
3000
  • 0
    Units in vision only
  • 0
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
chris belair
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
20:01:25
57900
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    Units in vision only
  • 0
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Lightning Drive [ 81000 / 81000 ] Lightning Strike [ 199450 / 243000 ]
velane138
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
03:14:39
11000
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    Units in vision only
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Urban Blight [ 3500 / 27000 ] High Society [ 3500 / 54000 ]
ohnodaedalus
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
03:12:17
10000
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    Units in vision only
  • 0
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Tower Shield [ 10500 / 27000 ] Tower of Power [ 10500 / 54000 ]
400paladins
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
03:19:00
11000
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    Units in vision only
  • 0
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Turbo Charge [ 14000 / 27000 ] Overdrive [ 14000 / 54000 ]
laglie
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
00:00:00
46400
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  • 0
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Tower Shield [ 0 / 81000 ] Tower of Power [ 0 / 162000 ]
lovely_night
Luck on attacks is +0 to +19%.
18:02:10
67600
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  • 0
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Lucky Star [ 70200 / 70200 ] Lady Luck [ 140400 / 140400 ]
Dizan
Units gain +10% attack.
03:20:01
10000
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    Units in vision only
  • 0
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Black Wave [ 2500 / 45000 ] Black Storm [ 2500 / 81000 ]
乌鸦initial
Units gain +10% attack and +10% defense.
03:02:01
16500
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    Units in vision only
  • 0
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    0/?
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None [ 15750 / 90000 ] Ex Machina [ 15750 / 90000 ]
ChiakiTohsaka
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
03:08:21
14900
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Market Crash [ 18000 / 18000 ] War Bonds [ 28500 / 54000 ]
Lizzemea
Units gain +10% attack and +10% defense.
01:15:42
8000
  • 0
    Units in vision only
  • 0
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    0/?
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None [ 3500 / 90000 ] Ex Machina [ 3500 / 90000 ]
Creepus2003
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
01:20:54
4600
  • 0
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  • 0
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Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
SoapySuds
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
01:12:00
3000
  • 0
    Units in vision only
  • 0
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    0/?
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Keyte117
No day-to-day abilities.
02:09:07
10000
  • 0
    Units in vision only
  • 0
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    0/?
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Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Mensis
Units gain +10% attack and +10% defense.
14:19:06
24700
  • 0
    Units in vision only
  • 0
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    0/?
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None [ 96100 / 162000 ] Ex Machina [ 96100 / 162000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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