O.M.G. . . . . .
Day 15 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 06/03/2007 - Last Updated: 08/12/2007 - Down with The Man!
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Lord Hellion
Units cost +20% more to build, but gain +30% attack and defense.
15000
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Player team
Morale Boost [ 9000 / 27000 ] Samurai Spirit [ 9000 / 81000 ]
RedFront1917
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
18000
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Player team
Double Time [ 14420.4 / 27000 ] Victory March [ 14420.4 / 81000 ]
Strife543
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
24000
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Player team
Double Time [ 19470 / 27000 ] Victory March [ 19470 / 81000 ]
Ghostdragoner
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
32500
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Player team
Double Time [ 27000 / 27000 ] Victory March [ 60673.6 / 81000 ]
darthnoob
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
11000
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Player team
Meteor Strike [ 12655 / 27000 ] Meteor Strike II [ 12655 / 81000 ]
GOD OF VENGANCE
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
10400
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Player team
Gold Rush [ 3168 / 27000 ] Power of Money [ 3168 / 81000 ]
pumako
Luck on attacks is -9% to +24%.
1000
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Player team
Brute Force [ 27000 / 27000 ] Barbaric Blow [ 33693.8 / 81000 ]
Odyssey
Units gain +10% attack.
22000
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Player team
Black Wave [ 9380 / 27000 ] Black Storm [ 9380 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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