Day 12 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/20/2022 - Last Updated: 05/07/2022 - Negotiation Required
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Jeho
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
08:06:05
25500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Enhanced Vision [ 300 / 27000 ] Counter Break [ 300 / 45000 ]
Dannish
Units gain +10% attack and +10% defense.
29:17:43
63050
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    Units in vision only
  • 0
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    0/?
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None [ 6900 / 108000 ] Ex Machina [ 6900 / 108000 ]
WinterFox
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
19:09:59
35700
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    Units in vision only
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Double Time [ 29350 / 32400 ] Victory March [ 29350 / 86400 ]
Letsgooooo
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
09:00:00
6000
  • 0
    Units in vision only
  • 0
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
1un2limited3access
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
10:18:59
9000
  • 0
    Units in vision only
  • 0
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    0/?
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Double Time [ 1850 / 27000 ] Victory March [ 1850 / 72000 ]
ChroloWA
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
00:00:00
95300
  • 0
    Units in vision only
  • 0
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Double Time [ 27000 / 27000 ] Victory March [ 49750 / 72000 ]
SuperbConstant
Units gain +10% attack.
02:18:15
43500
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    Units in vision only
  • 0
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Black Wave [ 4800 / 45000 ] Black Storm [ 4800 / 81000 ]
pastiche
Luck on attacks is -14% to +29%.
27:05:40
16800
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    Units in vision only
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Overclock [ 7800 / 27000 ] System Crash [ 7800 / 63000 ]
Section H
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
10:19:54
8800
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    Units in vision only
  • 0
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Terrain Tactics [ 500 / 36000 ] Prime Tactics [ 500 / 63000 ]
Big Dragon
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
10:11:31
9000
  • 0
    Units in vision only
  • 0
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Double Time [ 1300 / 27000 ] Victory March [ 1300 / 72000 ]
Benchwarmer
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
06:18:11
59200
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Double Time [ 8950 / 27000 ] Victory March [ 8950 / 72000 ]
Puppethead11
Units gain +10% attack and +10% defense.
10:19:59
9000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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None [ 500 / 90000 ] Ex Machina [ 500 / 90000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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