VGCW Hunter
Day 17 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/20/2022 - Last Updated: 01/24/2022 - (6p) City Hunter (3v3)
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
ZtarCurse
Units gain +10% attack and +10% defense.
00:00:00
60800
  • 0
    Units in vision only
  • 0
  • 0
Player team
None [ 126000 / 126000 ] Ex Machina [ 126000 / 126000 ]
lem_gambino
No day-to-day abilities.
22:11:51
850
  • 0
    Units in vision only
  • 0
  • 0
Player team
Sideslip [ 36000 / 36000 ] Sidewinder [ 40625 / 90000 ]
YukinonUnderTheMoo…
Units gain +30% attack, but lose -20% defense.
22:10:35
57450
  • 0
    Units in vision only
  • 0
  • 0
Player team
SUPER
NottyRose
Units repair +1 additional HP (note: liable for costs).
22:22:16
81100
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lucky Lass [ 43200 / 43200 ] Covering Fire [ 61750 / 86400 ]
MrMoneyDonuts
Luck on attacks is +0 to +19%.
21:17:11
54900
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lucky Star [ 0 / 37800 ] Lady Luck [ 0 / 75600 ]
Kingault
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
22:05:57
57000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lightning Drive [ 0 / 43200 ] Lightning Strike [ 0 / 129600 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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