Day 12 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 06/10/2007 - Last Updated: 08/30/2007 - Three Ring Circus
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
cward2k4
Units gain +10% attack.
22000
  • 0
  • 0
  • 0
Player team
Black Wave [ 2050 / 27000 ] Black Storm [ 2050 / 81000 ]
angrydee
No day-to-day abilities.
7000
  • 0
  • 0
  • 0
Player team
Hyper Repair [ 5070 / 27000 ] Hyper Upgrade [ 5070 / 81000 ]
Punintended
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
22700
  • 0
  • 0
  • 0
Player team
Market Crash [ 5480 / 27000 ] War Bonds [ 5480 / 81000 ]
Darth Hawke
Units cost +20% more to build, but gain +30% attack and defense.
12400
  • 0
  • 0
  • 0
Player team
Morale Boost [ 0 / 27000 ] Samurai Spirit [ 0 / 81000 ]
InkyBloc
Luck on attacks is -9% to +24%.
14000
  • 0
  • 0
  • 0
Player team
Brute Force [ 670 / 27000 ] Barbaric Blow [ 670 / 81000 ]
Elliusion
Units (even air units) gain +10% attack power on roads.
23000
  • 0
  • 0
  • 0
Player team
Forced March [ 1880 / 27000 ] Trail of Woe [ 1880 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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