Long Time War!
Day 7 - Boot: 00d 00h 00m - AET:
Game Started: 06/11/2007 - Last Updated: 11/08/2007 - omg it's a 4 team map
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
asterixd
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
5200
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Player team
Gold Rush [ 0 / 27000 ] Power of Money [ 0 / 81000 ]
IMVADER3
Unaffected by snow, but rain affects him the same as snow would for others.
7000
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Player team
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 81000 ]
ColdFocus2
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
1000
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Player team
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 81000 ]
Partykiller
No day-to-day abilities.
3000
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Player team
Sideslip [ 0 / 27000 ] Sidewinder [ 0 / 81000 ]
Darth Hawke
Units cost +20% more to build, but gain +30% attack and defense.
6600
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Player team
Morale Boost [ 0 / 27000 ] Samurai Spirit [ 0 / 81000 ]
Rasczak
Units cost is reduced to 90% (10% cheaper).
11700
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Player team
Barter [ 0 / 27000 ] Merchant Union [ 0 / 81000 ]
RedFront1917
Units cost is reduced to 90% (10% cheaper).
5100
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Player team
Barter [ 0 / 27000 ] Merchant Union [ 0 / 81000 ]
SandSkin
Units gain +10% attack.
13500
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Player team
Black Wave [ 0 / 27000 ] Black Storm [ 0 / 81000 ]
*- -MaNu- -*
No day-to-day abilities.
3000
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Player team
Sideslip [ 0 / 27000 ] Sidewinder [ 0 / 81000 ]
nerd-boy
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
14700
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Player team
Market Crash [ 0 / 27000 ] War Bonds [ 0 / 81000 ]
daay
Units cost is reduced to 90% (10% cheaper).
3000
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Player team
Barter [ 0 / 27000 ] Merchant Union [ 0 / 81000 ]
Elliusion
Luck on attacks is -9% to +24%.
5000
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Player team
Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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