Free for All: NK!
Day 10 - Boot: 00d 00h 00m - AET:
Game Started: 06/13/2007 - Last Updated: 07/30/2007 - Free for All in North Korea
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Nahbien
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
16000
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    Units in vision only
  • 0
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    0/?
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Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 81000 ]
Dragonmaninferno
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
7000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Snipe Attack [ 7780 / 27000 ] Super Snipe [ 7780 / 81000 ]
delos
Units gain +10% attack.
9000
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    Units in vision only
  • 0
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    0/?
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Black Wave [ 0 / 27000 ] Black Storm [ 0 / 81000 ]
daishi
Units cost is reduced to 90% (10% cheaper).
14420
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    Units in vision only
  • 0
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    0/?
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Barter [ 18050 / 27000 ] Merchant Union [ 18050 / 81000 ]
vollsakan
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
5000
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    Units in vision only
  • 0
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    0/?
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Terrain Tactics [ 17025 / 27000 ] Prime Tactics [ 17025 / 81000 ]
EternalSoul_175
Luck on attacks is +0 to +19%.
5000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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