Day 9 - Boot: 00d 00h 00m - AET:
Game Started: 06/13/2007 - Last Updated: 08/23/2007 - 8P - Immigration (Islands)
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
cward2k4
Units gain +10% attack.
18000
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Black Wave [ 0 / 27000 ] Black Storm [ 0 / 81000 ]
Admiral Palleon
Units cost is reduced to 90% (10% cheaper).
2000
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Barter [ 0 / 27000 ] Merchant Union [ 0 / 81000 ]
VonCross
Units gain +10% attack.
11000
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Black Wave [ 0 / 27000 ] Black Storm [ 0 / 81000 ]
nerd-boy
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
6000
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Double Time [ 0 / 27000 ] Victory March [ 0 / 81000 ]
Agentomega
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
13200
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Market Crash [ 0 / 27000 ] War Bonds [ 0 / 81000 ]
delos
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
2000
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    Units in vision only
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Meteor Strike [ 0 / 27000 ] Meteor Strike II [ 0 / 81000 ]
ChaosKiNg3
No day-to-day abilities.
1000
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Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
fredfredburger67
Units gain +10% attack.
1000
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    Units in vision only
  • 0
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    0/?
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Black Wave [ 0 / 27000 ] Black Storm [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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