TC2 4v4
Day 18 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/07/2022 - Last Updated: 03/17/2022 - Total Carnage II
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
JIPS
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
21:21:39
13900
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Player team
Snipe Attack [ 15234 / 27000 ] Super Snipe [ 15234 / 54000 ]
czmilan
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
22:01:29
14200
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Player team
Snipe Attack [ 9500 / 32400 ] Super Snipe [ 9500 / 64800 ]
Shirygibraan10
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
20:23:15
6800
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    Units in vision only
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Player team
Market Crash [ 4050 / 28800 ] War Bonds [ 4050 / 86400 ]
rundumnurd
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
21:13:29
8100
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    Units in vision only
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Player team
Meteor Strike [ 28090 / 54000 ] Meteor Strike II [ 28090 / 90000 ]
plouffe
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
00:00:00
13600
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    Units in vision only
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Player team
Copter Command [ 18000 / 18000 ] Airborne Assault [ 51458 / 54000 ]
DC29
Luck on attacks is +0 to +19%.
20:00:35
10600
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    Units in vision only
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Player team
Lucky Star [ 32400 / 32400 ] Lady Luck [ 64800 / 64800 ]
Cayrol
Units cost is reduced to 90% (10% cheaper).
13:19:27
20170
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    Units in vision only
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Player team
Barter [ 32400 / 32400 ] Merchant Union [ 54000 / 54000 ]
EXQLI
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
21:20:05
37440
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    Units in vision only
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Player team
Gold Rush [ 13050 / 25200 ] Power of Money [ 13050 / 75600 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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