Day 24 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/09/2022 - Last Updated: 04/16/2022 - Crucial Crusade
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
Mafx
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
09:18:42
13000
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Player team
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 52480 / 81000 ]
SirGelsVonRoguedan`t
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
09:20:18
12700
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Player team
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Jox
Units cost +20% more to build, but gain +30% attack and defense.
10:07:41
20520
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Player team
Morale Boost [ 50400 / 50400 ] Samurai Spirit [ 54810.2 / 88200 ]
Alph
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
13:09:21
13460
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Player team
Market Crash [ 15560 / 28800 ] War Bonds [ 15560 / 86400 ]
Muck
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
14:01:18
615
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Player team
Gold Rush [ 32540 / 36000 ] Power of Money [ 32540 / 108000 ]
lumaxi
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
05:21:54
16500
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Player team
Terrain Tactics [ 21617.3 / 43200 ] Prime Tactics [ 21617.3 / 75600 ]
Sorenkazer
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
00:00:00
21902
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Player team
Gold Rush [ 39600 / 39600 ] Power of Money [ 101241.4 / 118800 ]
Thenewal
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
12:21:11
2300
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Player team
POWER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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