going coastal
Day 43 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/08/2022 - Last Updated: 07/15/2022 - Coastal FFA
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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Connecting...
dalcorn
Units gain +30% attack, but lose -20% defense.
09:06:29
17500
  • 0
  • 0
  • 0
    0/?
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Knuckleduster [ 27000 / 27000 ] Haymaker [ 35700 / 54000 ]
Urban Dropbear
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
14:05:12
12800
  • 0
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    0/?
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SUPER
Varker
Units gain +30% attack, but lose -20% defense.
37:17:56
67300
  • 0
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Knuckleduster [ 37800 / 37800 ] Haymaker [ 75600 / 75600 ]
trix1117
No day-to-day abilities.
09:16:52
20750
  • 0
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    0/?
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Sideslip [ 28800 / 28800 ] Sidewinder [ 72000 / 72000 ]
Dangerous2
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
06:15:22
13800
  • 0
  • 0
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Enhanced Vision [ 27000 / 27000 ] Counter Break [ 39900 / 45000 ]
Im_the_Zap_Man
Luck on attacks is -14% to +29%.
16:18:06
31700
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Overclock [ 32400 / 32400 ] System Crash [ 51000 / 75600 ]
Spritemare
Units (even air units) gain +10% attack power on plains.
03:18:20
17600
  • 0
  • 0
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Beat Down [ 24350 / 27000 ] Block Rock [ 24350 / 54000 ]
3h
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
01:01:31
3000
  • 0
  • 0
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Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
ace767
Units (even air units) gain +10% attack power on plains.
00:00:00
55700
  • 0
  • 0
  • 0
    0/?
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Beat Down [ 37800 / 37800 ] Block Rock [ 75600 / 75600 ]
Tim12345
No day-to-day abilities.
08:01:01
13000
  • 0
  • 0
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Sideslip [ 950 / 18000 ] Sidewinder [ 950 / 45000 ]
DarkHoleArmy
Units gain +30% attack, but lose -20% defense.
04:19:16
19800
  • 0
  • 0
  • 0
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Knuckleduster [ 8275 / 32400 ] Haymaker [ 8275 / 64800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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