bad
Day 39 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/09/2022 - Last Updated: 05/26/2022 - cell suffering
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
melly melly
Units repair +1 additional HP (note: liable for costs).
17:21:15
10700
Lucky Lass [ 27000 / 27000 ] Covering Fire [ 30260 / 54000 ]
COP Button Luck is improved to +0% to +39%.
SCOP Button Three 2-range missiles deal 3 HP damage each. The missiles target the opponents' greatest accumulation of footsoldier HP, unit value, and unit HP (in that order).
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Cayrol Cayrol
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
00:00:00
1752300
Tower Shield [ 14700 / 27000 ] Tower of Power [ 14700 / 54000 ]
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
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Crazypt32123 Crazypt32123
No day-to-day abilities.
10:20:56
8000
Hyper Repair [ 600 / 27000 ] Hyper Upgrade [ 600 / 54000 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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Shizudo Shizudo
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
18:23:37
204500
Tower Shield [ 10100 / 27000 ] Tower of Power [ 10100 / 54000 ]
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
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Nelfi Nelfi
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
21:13:55
181600
Tower Shield [ 25770 / 27000 ] Tower of Power [ 25770 / 54000 ]
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
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untpg untpg
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
12:04:07
1545400
Tower Shield [ 2400 / 27000 ] Tower of Power [ 2400 / 54000 ]
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
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MacaronMoon MacaronMoon
Luck on attacks is -9% to +24%.
13:18:21
12200
Brute Force [ 13070 / 27000 ] Barbaric Blow [ 13070 / 54000 ]
COP Button Luck range is changed to -19% to +49%.
SCOP Button Luck range is changed to -39% to +89%.
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EHAM EHAM
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
11:05:31
8000
Tower Shield [ 1000 / 27000 ] Tower of Power [ 1000 / 54000 ]
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
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TdtDevi TdtDevi
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
39:22:11
1602700
Tower Shield [ 8450 / 27000 ] Tower of Power [ 8450 / 54000 ]
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
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Klys0612 Klys0612
Units cost +20% more to build, but gain +30% attack and defense.
16:21:37
2440
Morale Boost [ 7960 / 36000 ] Samurai Spirit [ 7960 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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KnightOfZero39 KnightOfZero39
Units cost +20% more to build, but gain +30% attack and defense.
12:08:36
6960
Morale Boost [ 4020 / 36000 ] Samurai Spirit [ 4020 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Spritemare Spritemare
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
19:03:38
1481100
Tower Shield [ 5050 / 27000 ] Tower of Power [ 5050 / 54000 ]
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
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dryhighlighter dryhighlighter
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
10:17:07
4000
Tower Shield [ 1100 / 27000 ] Tower of Power [ 1100 / 54000 ]
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
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Senneihcram Senneihcram
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
14:11:58
15600
Double Time [ 9700 / 27000 ] Victory March [ 9700 / 72000 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
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CC-7567 CC-7567
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
10:06:55
19600
POWER
COP Button All enemy units lose -3 HP on urban terrain. Urban bonus is increased to +80%.
SCOP Button Urban bonus is increased to +130%, and attack for all units is increased by +3% for each of your owned urban terrain.
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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