Day 32 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/11/2022 - Last Updated: 05/16/2022 - (7p) Corner Pressure v2.0
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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Benchwarmer
Units (even air units) gain +10% attack power on plains.
43:16:00
175700
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Beat Down [ 70200 / 70200 ] Block Rock [ 140400 / 140400 ]
乌鸦initial
Units gain +30% attack, but lose -20% defense.
07:15:39
104000
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Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
anon35
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
24:00:24
23400
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Enhanced Vision [ 23800 / 81000 ] Counter Break [ 23800 / 135000 ]
davincent456
Units gain +30% attack, but lose -20% defense.
00:00:00
217300
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Knuckleduster [ 81000 / 81000 ] Haymaker [ 95350 / 162000 ]
fkzy12345
Units (even air units) gain +10% attack power on plains.
61:19:49
2850500
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Beat Down [ 51600 / 81000 ] Block Rock [ 51600 / 162000 ]
jriico23
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
19:15:28
134500
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Turbo Charge [ 27000 / 27000 ] Overdrive [ 54000 / 54000 ]
NyankoGreatWar
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
14:10:32
63000
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SUPER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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