1103
Day 4 - Boot: 00d 00h 00m - AET:
Game Started: 06/21/2007 - Last Updated: 09/17/2007 - DID YOU SAY SPANN ISLAND?!?!
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
SupremeCommander
No day-to-day abilities.
28000
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Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
IMVADER3
Luck on attacks is -9% to +24%.
40000
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Player team
Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 81000 ]
Darth Hawke
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
21000
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Player team
Tsunami [ 0 / 27000 ] Typhoon [ 0 / 81000 ]
Zanza
Units gain +10% attack.
20000
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Player team
Black Wave [ 0 / 27000 ] Black Storm [ 0 / 81000 ]
isuck
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
55000
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Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 81000 ]
soccer44
No day-to-day abilities.
20000
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    0/?
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Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
Ryuu
Units gain +10% attack.
0
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Player team
Black Wave [ 0 / 27000 ] Black Storm [ 0 / 81000 ]
Dark_Wolf_Blade
Luck on attacks is -14% to +29%.
24000
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Player team
Overclock [ 0 / 27000 ] System Crash [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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