Day 27 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/16/2022 - Last Updated: 07/26/2022 - eu diplomats 14p?
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Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Yellowash
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
20:22:46
5650
  • 0
    Units in vision only
  • 0
  • 0
Player team
Tsunami [ 26150 / 50400 ] Typhoon [ 26150 / 88200 ]
Dizan
Units cost +20% more to build, but gain +30% attack and defense.
09:21:02
36960
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 50400 / 50400 ] Samurai Spirit [ 79450 / 88200 ]
rundumnurd
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
13:08:16
20040
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 800 / 18000 ] Power of Money [ 800 / 54000 ]
Airmaster41
Unaffected by snow, but rain affects him the same as snow would for others.
09:17:19
10000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Blizzard [ 18160 / 27000 ] Winter Fury [ 18160 / 63000 ]
Urban Dropbear
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
24:22:12
54944
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 22190 / 54000 ] Power of Money [ 22190 / 162000 ]
Rafmagn
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
07:15:43
21600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 54000 / 54000 ]
untpg
Units cost is reduced to 90% (10% cheaper).
01:07:50
14220
  • 0
    Units in vision only
  • 0
  • 0
Player team
Barter [ 27000 / 27000 ] Merchant Union [ 35400 / 45000 ]
Airavata
Units cost +20% more to build, but gain +30% attack and defense.
11:18:06
21760
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 36610 / 63000 ]
wilsonnteh
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
18:16:36
37500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Snipe Attack [ 43200 / 48600 ] Super Snipe [ 43200 / 97200 ]
Hoot
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
13:16:13
12000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Meteor Strike [ 18370 / 54000 ] Meteor Strike II [ 18370 / 90000 ]
Hemophobictampon
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
09:15:00
16400
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 3200 / 18000 ] Power of Money [ 3200 / 54000 ]
AviOwl
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
07:05:23
10000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
TemporarySecretary…
No day-to-day abilities.
04:05:36
9000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Hyper Repair [ 4940 / 27000 ] Hyper Upgrade [ 4940 / 54000 ]
Euphoria143
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
00:00:00
26900
  • 0
    Units in vision only
  • 0
  • 0
Player team
Snipe Attack [ 48690 / 54000 ] Super Snipe [ 48690 / 108000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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